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Virtual Instruments
(Continued from p. 1)
is in its ability to store the
acquired data for whatever pro-
cessing and display ("post-process-
ing") is required; without today's
super-fast CPUs and dirt-cheap
memory and mass storage, such
powerful tools would not be eco-
nomically or physically possible.
And the system is powerful
enough to do post-processing
practically in real time.
In spite of the great hardware
capabilities that are available,
Temme is a strong advocate of
keeping things simple and user-
friendly. His products are contin-
ually evolving to meet this goal.
The virtual instruments look and
act like the ones you are used to,
and familiar sounds and standard
Windows interfaces are used for
control and user feedback. All the
PC's available I/Os can be used for
test control (eg. a footswitch) and
status (eg. failure buzzer).
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A basic swept-sine technique is used (though it takes only a few seconds) rather thana multi-tone tech-
nique; multiple tones can mask harmonics or IM. Noise should be used to measure overall response only;
it won't produce accurate distortion results. Using FFT processing can reduce noise to below harmonic
levels so that no data is lost. Temme pointed out that, since test frequencies are harmonically related
they don't have to match the FFT lines exactly, and test frequency and phase can be calculated automati-
cally.
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